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 daddy1.cfg

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ZineryT
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Numarul mesajelor : 61
Data de inscriere : 25/10/2008

daddy1.cfg Empty
MesajSubiect: daddy1.cfg   daddy1.cfg EmptyVin Noi 07, 2008 10:15 pm

unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "r" "+reload"
bind "c" "radio3"
bind "d" "+moveright"
bind "," "buyammo1"
bind "e" "+use"
bind "g" "impulse 100"
bind "h" "+commandmenu"
bind "i" "showbriefing"
bind "KP_RIGHTARROW" "weapon_position"
bind "k" "+voicerecord"
bind "v" "buyequip"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "t" "impulse 201"
bind "q" "lastinv"
bind "." "buyammo2"
bind "s" "+back"
bind "u" "messagemode2"
bind "b" "buy"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "g" "drop"
bind "SHIFT" "+duck"
bind "CTRL" "+speed"
bind "F1" "deagle;buyammo2;buyammo2;buyammo2;buyammo2;buyammo2"
bind "F2" "mp5;buyammo1;buyammo1;buyammo1;buyammo2;buyammo2"
bind "F3" "ak47;buyammo1;buyammo1;buyammo1"
bind "F4" "m4a1;buyammo1;buyammo1;buyammo1"
bind "F5" "awp;buyammo1;buyammo1;buyammo1"
bind "F10" "quit prompt"
bind "F11" "admin_fadetoblack 0 ; wait4 ; admin_maxrounds 0 ; wait4 ; admin_roundtime 1.75 ; wait4 ; admin_startmoney 800 ; wait4 ; admin_freezetime 10 ; wait4 ; admin_restart 1 ; wait1s ; admin_say 1st RESTART ; wait1s ; admin_say Teams get ready to start ; admin_restart 3 ; admin_say GL and HF both teams LIVE LIVE LIVE !!!!!!; admin_restart 5 ; wait5s "
bind "F12" "wait4; admin_fadetoblack 0; wait4; admin_maxrounds 0; wait4; admin_roundtime 1.75; wait4; admin_startmoney 16000; wait4; admin_freezetime 0; wait4; admin_restartround 1; "
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "whore_switch"
bind "MWHEELDOWN" "invnext"
bind "MWHEELUP" "invprev"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MOUSE4" "awpshot_on"
bind "PAUSE" "pause"


bind "F1" "deagle;buyammo2;buyammo2;buyammo2;buyammo2;buyammo2"
bind "F2" "mp5;buyammo1;buyammo1;buyammo1;buyammo2;buyammo2"
bind "F3" "ak47;buyammo1;buyammo1;buyammo1"
bind "F4" "m4a1;buyammo1;buyammo1;buyammo1"
bind "F5" "awp;buyammo1;buyammo1;buyammo1"


_cl_autowepswitch "0"
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"
bgmvolume "1.000000"
bottomcolor "6"
brightness "99999"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_cmdbackup "2"
cl_cmdrate "101"
cl_corpsestay "600.000000"
cl_crosshair_color "50 250 50"
cl_crosshair_size "small"
cl_crosshair_translucent "1"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiccrosshair "0"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_DkRed"
cl_logofile "aba"
cl_lw "1"
cl_minmodels "0"
cl_radartype "1"
cl_righthand "1"
cl_shadows "1"
cl_timeout "300"
cl_updaterate "101"
cl_vsmoothing "0.05"
cl_weather "0"
cl_bobcycle "0"
cl_showfps "1"
developer "1"
rate "9999"
zoom_sensitivity_ratio "1.5"
con_color "255 255 255"
console "1"
crosshair "1.000000"
fastsprites "0"
fps_max "200"
fps_modem "200"
gamma "3"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
gl_spriteblend "0"
hisound "1"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "0"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "hgrunt"
MP3FadeTime "2.0"
MP3Volume "0.800000"
mp_decals "300.000000"
name "Ucigasu"
net_graph "0"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
r_bmodelhighfrac "5.0"
s_a3d "0.0"
s_automax_distance "30"
s_automin_distance "2"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0.0"
s_leafnum "0"
s_max_distance "1000"
s_min_distance "5"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "4"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "1"
spec_pip "0"
suitvolume "0.250000"
sv_aim "0"
sv_voiceenable "1"
team ""
topcolor "30"
viewsize "120.000000"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "1"
volume "0.5"
setinfo "_vgui_menus" "0"
setinfo "_ah" "1"
+mlook
+jlook

// :: Jump duck
//*******************************************//
alias +p "+jump;+duck"
alias -p "-jump;-duck"
bind "space" "+p"

alias +jump_2 "alias _special j_bhop; j_start"
alias -jump_2 "alias _special j_stop"
alias j_bhop "+jump;wait;-jump;wait;j_start"
alias j_start "special"
alias j_stop " "
bind "space" "+jump_2"



// ...::: SpriTeBleNd T00gl3r :::...

alias sprview "spron"
alias sproon "gl_spriteblend 0; alias sprview spron ; d1 ;echo Spriteblend 0;d0 "
alias spron "gl_spriteblend 0; alias sprview sproff ;d1 ;echo Spriteblend 0;d0"
//bind "del" "sprview"

// :: Flashbang Throw
// ------------------

alias weaponleft "setinfo lefthand 1;developer 1;echo Left Hand Weapon;developer 0;bind mouse3 weaponright"
alias weaponright "setinfo lefthand 0;developer 1;echo Right Hand Weapon;developer 0;bind mouse3 weaponleft"
bind j weaponleft
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