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 budu.cfg

In jos 
AutorMesaj
ZineryT
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Ajutor



Numarul mesajelor : 61
Data de inscriere : 25/10/2008

budu.cfg Empty
MesajSubiect: budu.cfg   budu.cfg EmptyVin Noi 07, 2008 10:13 pm

///////////////////////////////////////////////////////////////////////////////////////
// //
// //
// ...::: Angel CFG 1.0 :::... //
// //
// //
// //
///// /////
///////////////////////////////////////////////////////////////////////////////////////
// //
//___________________________________________________________________________________//
//____________________________..::[ FIRST OF ALL
// Console Blue
alias conblue "con_color 000+000+255; alias contog congreen; speak items/suitchargeok1; d1; echo BLUE; d0"
// Console Green
alias congreen "con_color 000+255+000; alias contog conwhite; speak items/suitchargeok1; d1; echo GrEEn; d0"
// Console White
alias conwhite "con_color 255+255+255; alias contog consil; speak items/suitchargeok1; d1; echo White; d0"
// Console Grey/Silver
alias consil "con_color 215+205+215; alias contog conorange; speak items/suitchargeok1; d1; echo Silver; d0"
// Console Ice
alias conice "con_color 130+130+255; alias contog conorange; speak items/suitchargeok1; d1; echo ICE; d0"
// Console Orange
alias conorange "con_color 255+80+000; alias contog connor; speak items/suitchargeok1; d1; echo Orange; d0"
// Console Neon-Orange
alias connor "con_color 221+200+000; alias contog conpink; speak items/suitchargeok1; d1; echo Neon Orange; d0"
// Console Pink
alias conpink "con_color 275+143+111; alias contog conred; speak items/suitchargeok1; d1; echo PinK; d0"
// Console Red
alias conred "con_color 255+000+000; alias contog conyellow; speak items/suitchargeok1; d1; echo RED; d0"
// Console Yellow
alias conyellow "con_color 255+255+000; alias contog normcon; speak items/suitchargeok1; d1; echo YeLLoW; d0"
// Normal Console
alias normcon "con_color 255+155+50; alias contog conblue; speak items/suitchargeok1; d1; echo Normal; d0"
alias contog conblue
//bind "kp_enter" contog
]::.._______________________________//
// //
// //

unbindall
// Volume script

alias vol0 "volume 0.0; developer 1 ; echo -MUTE- (__________);developer 0; alias volup vol1; alias voldn vol0"
alias vol1 "volume 0.1; developer 1; echo Volume 10% (*_________);developer 0; alias volup vol2; alias voldn vol0"
alias vol2 "volume 0.2; developer 1; echo Volume 20% (_*________);developer 0; alias volup vol3; alias voldn vol1"
alias vol3 "volume 0.3; developer 1; echo Volume 30% (__*_______);developer 0; alias volup vol4; alias voldn vol2"
alias vol4 "volume 0.4; developer 1; echo Volume 40% (___*______);developer 0; alias volup vol5; alias voldn vol3"
alias vol5 "volume 0.5; developer 1; echo Volume 50% (____*_____);developer 0; alias volup vol6; alias voldn vol4"
alias vol6 "volume 0.6; developer 1; echo Volume 60% (_____*____);developer 0; alias volup vol7; alias voldn vol5"
alias vol7 "volume 0.7; developer 1; echo Volume 70% (______*___);developer 0; alias volup vol8; alias voldn vol6"
alias vol8 "volume 0.8; developer 1; echo Volume 80% (_______*__);developer 0; alias volup vol9; alias voldn vol7"
alias vol9 "volume 0.9; developer 1; echo Volume 90% (________*_);developer 0; alias volup vol10;alias voldn vol8"
alias vol10 "volume 1.0;developer 1; echo Volume MAX (_________*);developer 0; alias volup volmax;alias voldn vol9"
alias volmax "developer 1; echo NO HIGHER VOLUME; developer 0"
alias volup vol6
alias voldn vol2


// //
//___________________________________________________________________________________//
//_____________________________..::[ ALIAS-URI ]::.._________________________________//
// //
//

// :: Weapon position
//****************************************//
alias leftwp "cl_righthand 0"
alias rightwp "cl_righthand 1"


// :: Crosshair Adjuster
//************************************//
alias cross "adjust_crosshair"

alias ms1 "menuselect 1"
alias ms2 "menuselect 2"
alias ms3 "menuselect 3"
alias ms4 "menuselect 4"
alias ms5 "menuselect 5"
alias ms6 "menuselect 6"
alias ms7 "menuselect 7"
alias ms8 "menuselect 8"
alias ms9 "menuselect 9"
alias mclr "clrx; clrx"
alias clrx "slot10; w2; slot10; w2; slot10; slot10"
alias w2 "wait; wait"
alias w3 "w2; wait"
alias w4 "w2; w2"
alias w5 "w3; w2"
alias close "mclr; mclr; slot10; w2; slot10"

alias d0 "developer 0"
alias d1 "developer 1"


alias fpstogon "cl_showfps 1; alias fpstog fpstogoff"
alias fpstogoff "cl_showfps 0; alias fpstog fpstogon"
alias fpstog fpstogon

alias name1 "name angel; alias nametog name2"
alias name2 "name d@rKy; alias nametog name3"
alias name3 "name sRi.Doctor.X; alias nametog name4"
alias name4 "name @ng3l; alias nametog name1"
alias nametog name1

alias sniperpack "awp; vest; vesthelm; defuser; primammo; hegren; flash"
alias riflepack "m4a1; ak47 vest; vesthelm; primammo; defuser; hegren; flash"
alias kalash "ak47 vest; vesthelm; primammo; hegren; flash"

alias "+sayrel" "+reload; say_team Reloading... va fac in nas !"
alias "-sayrel" "-reload"

// :: Weapon position
//****************************************//
alias leftwp "cl_righthand 0"
alias rightwp "cl_righthand 1"
// ...::: ViDe0 SeTTinGs :::...

brightness "99999"
cl_himodels "0"
cl_bobcycle "0"

cl_showfps "1"
cl_solid_players "1"
fastsprites "0"
fps_max "100"
gamma "9"
gl_clear "0"
gl_cull "1"
gl_dither "1"
gl_keeptjunctions "1"
gl_max_size "256"
gl_monolights "0"
gl_overbright "1"
gl_palette_tex "1"
gl_picmip "0"
gl_polyoffset "0.1"
gl_overbright "0.000000"
gl_flipmatrix 0
gl_keeptjunctions 0.000000
gl_lightholes 0
gl_max_size 512
gl_monolights 0
gl_overbright 0
gl_palette_tex 0
gl_picmip 0
gl_spriteblend 00
gl_wateramp 0
gl_flipmatrix "0"
gl_playermip "0"
gl_round_down "3"
gl_spriteblend "0"
gl_ztrick "1"
max_smokepuffs "0"
max_shells "0"
mp_decals "0.000000"
r_drawviewmodel "1"
r_mirroralpha "1"
r_mmx "1"
r_speeds "0"
texgamma "2"
max_smokepuffs 0
bgmvolume 0.000000

console 1
crosshair 1.000000
fastsprites 0
fps_max 300
graphheight 420
hisound 1.000000
hud_centerid 1
mp_decals 30.000000
net_graphpos 1
net_graph 3
net_graphwidth 110
scr_conspeed 9999
snd_noextraupdate 1
suitvolume 0.250000
viewsize 120.000000
con_color 0+1+0

// //



// //
//___________________________________________________________________________________//
//__________________________..::[ BINDURI SPECIALE ]::.._____________________________//
// //
// //

bind "F2" "ak47;primammo"
bind "F1" "m4a1;primammo"
bind "f4" "exec budu.cfg"
bind "-" "fpstog"
bind "f7" "adjust_crosshair"
bind "f8" "nametog"

bind "f9" "cl_righthand 0"
bind "f10" "cl_righthand 1"


bind "r" "+reload"

bind "f2" "sniperpack"
bind "f1" "riflepack"
bind "f3" "kalash"
bind "f11" "sg552;aug vest; vesthelm; primammo; defuser; hegren; 2flash"
bind "f12" "mp5" "vest; vesthelm; primammo; defuser; hegren; 2flash"

bind "f6" "famas;galil vest; vesthelm; primammo; defuser; hegren; 2flash"
bind "ENTER" "adjust_crosshair; d1; echo Crosshair Color; d0"


// //
//___________________________________________________________________________________//
//__________________________..::[ BINDURI GENERALE ]::.._____________________________//
// //
// //

bind "TAB" "+showscores"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "netswitch"
bind "." "buyammo2"
bind "/" "+movedown"
bind "MWHEELDOWN" "slot1"
bind "MWHEELUP" "slot2"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "podbotmenu"
bind "[" "invprev"
bind "\" "reload_stop"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft;leftwp"
bind "d" "+moveright;rightwp"
bind "b" "buy"
bind "c" "radio3"

bind "o" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "+commandmenu"
bind "j" "say_team ....:::::Suntetzi Varza!!!:::::...."
bind "k" "+voicerecord"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "e" "buyequip"
bind "q" "lastinv"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "v" "buyequip"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F5" "snapshot"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"


// // Bunny hop binding

alias w "wait"
alias dev1 "developer 1"
alias dev0 "developer 0"
alias +un.b "alias _special un.bh;un.bh"
alias -un.b "alias _special slot10"
alias un.bh "special;w;+jump;w;-jump"
alias un.b1 "bind kp_ins +un.b;dev1;echo [==BHop On==];dev0;spk fvox/beep;alias un.bt un.b2"
alias un.b2 "bind kp_ins +jump;dev1;echo [==BHop Off==];dev0;spk fvox/beep;alias un.bt un.b1"
alias un.bt "un.b1"
play fvox/activated
echo "_Danciu_ profile"
setinfo "_pw-home" "euuu"
setinfo _pw "euuu" //
//___________________________________________________________________________________//
//__________________________..::[ SETARI SPECIALE ]::..______________________________//
// //
// //

//name "-=OmeN=-"

volume "4.7"
sensitivity "1.7"
zoom_sensitivity_ratio "0.7"

cl_dynamiccrosshair "0"
cl_righthand "1"
cl_auto TAB "1"

scr_conspeed "9999"


cl_weather "0" // ...::: ViDe0 SeTTinGs :::...

brightness "6"
cl_himodels "0"
cl_bobcycle "0"
cl_showfps "1"
cl_solid_players "1"
fastsprites "0"
fps_max "100"
gamma "9"
gl_clear "0"
gl_cull "1"
gl_dither "1"
gl_keeptjunctions "1"
gl_max_size "256"
gl_monolights "0"
gl_overbright "1"
gl_palette_tex "1"
gl_picmip "0"
gl_polyoffset "0.1"
gl_overbright "0.000000"
gl_flipmatrix 0
gl_keeptjunctions 0.000000
gl_lightholes 0
gl_max_size 512
gl_monolights 0
gl_overbright 0
gl_palette_tex 0
gl_picmip 0
gl_spriteblend 00
gl_wateramp 0
gl_flipmatrix "0"
gl_playermip "0"
gl_round_down "3"
gl_spriteblend "0"
gl_ztrick "1"
max_smokepuffs "0"
max_shells "0"
mp_decals "0.000000"
r_drawviewmodel "1"
r_mirroralpha "1"
r_mmx "1"
r_speeds "0"
texgamma "2"
max_smokepuffs 0
bgmvolume 0.000000
con_color 111 122 544
console 1
crosshair 1.000000
fastsprites 0
fps_max "300"
graphheight 420
hisound 1.000000
hud_centerid 1
mp_decals 30.000000
net_graphpos 1
net_graph 3
net_graphwidth 110
scr_conspeed 9999
snd_noextraupdate 1
suitvolume 0.250000
viewsize 120.000000
con_color 0+1+0


// //
//___________________________________________________________________________________//
//__________________________..::[ SETARI GENERALE ]::..______________________________//
// //
// //
_cl_autowepswitch "0"

_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"
cl_crosshair_translucent "0"
cl_backspeed "400"
cl_forwardspeed "400"
cl_sidespeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_minmodels "0"
console "1.000000"
crosshair "1.000000"
fastsprites "0"
fps_max "101"
hud_centerid "0"
hud_fastswitch "1"
joystick "0"
hud_fastswitch "1" // Fast Switching Of Weapons
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
MP3Volume "0.00000"
mp_decals "300.000000"
net_graph "3"
net_graphpos "1"
net_scale "5"
setinfo "_vgui_menus" "1"
setinfo "_ah" "0"
+mlook
+jlook


// //
//___________________________________________________________________________________//
//___________________________..::[ WELCOME SCREEN ]::..______________________________//
// //
// //

clear


echo " |----- Th3 One and Only! -----| " "
echo " |----- PoWeReD by angel -----| "
echo " |----- angel CS 1.6 cFg! -----| "



wait
play fvox/activated



speak sound/misc/prepare
clear
//
// //
// //
///////////////////////////////////////////////////////////////////////////////////////
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